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Devlog
Build 09-25-24 (0.6.0) - Post-SAGE Update
September 25, 2024
by
Ripper Coyote
good evening, it's time to put out some fires. tonight's build adds a new level and some technical features new stuff added level 5 - flushed away. this level introduces new enemies and mixes the icin...
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Build 08-27-2024 (0.5.3) - Graphical fix
August 27, 2024
by
Ripper Coyote
hello all, quick changelog today to resolve a black screen issue that was occurring with my SAGE submission. aaagagagghhhh fixed a bug that would cause the game to display a black screen when MSAA is...
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Build 08-07-2024 (0.5.2) - Minor update
August 07, 2024
by
Ripper Coyote
i have a small update for today with some minor fixes and changes for things in the sage build changes the subweapon hud should now show the actual button assigned to subweapon on its prompt instead o...
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Build 08-05-2024 (0.5.1) - SAGE Demo!
August 05, 2024
by
Ripper Coyote
here it is! the build i'm submitting for sage. this doesn't add any new content but fixes a bunch of bugs from the previous build. changes / fixes updated the key bindings screen for controller users...
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Build 08-01-24 - Pre-SAGE Build
August 01, 2024
by
Ripper Coyote
hello again! here is a surprise build featuring the game's first boss, bunsen. i'd like to get it tested before the sage deadline in 2 weeks so i can push a completed build. the thing added the boss o...
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Build 07-11-24 - Beta 6
July 11, 2024
by
Ripper Coyote
hello fire safety enthusiasts! i have a new beta out today with a host of major changes just added there is now a dedicated kick button that also allows you to slide. if you've been struggling with co...
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Update 07-01-24
July 02, 2024
by
Ripper Coyote
i forgot that i can share progress here without just pushing builds. hi! i took some time off last month to try out nextfest games and get some more ideas. i have been hard at work on a major update t...
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Build 06-05-24-Cucumber - Patch for Demo 5
June 09, 2024
by
Ripper Coyote
hi all! i have an updated build. i've made some changes to level 3 and fixed a number of bugs. some things still need some additional testing. here's the highlights: replaced hearts buttons with other...
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Build 06-05-24 - Demo 5
June 05, 2024
by
Ripper Coyote
meowdy! as promised, it's update time! today's update brings in the complete game experience: levels are now selectable from the world map, progress and options are now saved to the filesystem, and i'...
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Update 06-02-24
June 02, 2024
by
Ripper Coyote
hello all! i feel like firedog is in a good place for a new demo, but i want to hold off for a bit to do some more polishing. i had some people interested in streaming and i'd like to work on some ove...
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Build 05-22-24 - Demo 4
May 22, 2024
by
Ripper Coyote
hello! i said i would cut a new demo soon and today is the day. this demo includes the tutorial, two levels, and a host of changes. additions levels now have a splash screen and a ranking screen that...
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Update 05-20-24
May 20, 2024
by
Ripper Coyote
it's been a couple weeks since the last demo. i took a vacation and have been looking into some refinements with the controls, ui, and general systems. here's some highlights: completion screen there'...
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Build 05-03-24-Bass - Hotfix for Beta 3
May 04, 2024
by
Ripper Coyote
just fixed some issues with the beta 3 build: fixed being unable to jump after grabbing a pole or wall after walking off a ledge increased level timer from 2:30 to 4:00 thanks to monitor and ixzine wh...
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Build 05-03-24 - Demo 3
May 04, 2024
by
Ripper Coyote
bonjour! this is the third public demo, featuring .:#USER EXPERIENCE#:. this is the first build with a main menu and usable pause menu. engage with the UI in whatever mode you'd like: standing, seated...
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Build 04-29-24 - Demo 2
April 29, 2024
by
Ripper Coyote
hello! this build is the second one i feel like uploading semi-publicly, so i will catalogue some changes and thoughts regarding it New Stuff background graphics have been revamped completely new tuto...
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