Build 06-05-24-Cucumber - Patch for Demo 5


hi all! i have an updated build. i've made some changes to level 3 and fixed a number of bugs. some things still need some additional testing. here's the highlights:

  • replaced hearts buttons with other symbols to make them stand out more visually from walls
  • adjusted the enemy and item placements of level 3 to make it easier on normal and hard
  • jumping into water now removes active smoke buildup
  • fire now can't deal damage if it's reduced to 50% intensity or less, but will now start regenerating faster
  • enemies will now despawn old fires to spread new ones in the order they touched them, instead of the order they spawned
  • some precaching changes to reduce stutter
  • fixed the waterfall splash effect
  • fixed a crash related to gameplay timers resolving after a scene changes
  • fixed a bug where despawned enemies would respawn while on screen
  • fixed waterfall particle effects skipping rendering while on screen if the player was high up enough
  • fixed being able to start a level multiple times on the world map (this might also crash in blueberry)

Files

Firedog 06-09-24-c.zip (PREVIOUS BUILD) 34 MB
Jun 09, 2024

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